[Silversprite: games in education and healthcare, gamification in society, and the game franchise Animal Crossing. I'm an independent researcher in the use of digital games in education and healthcare, gamification in society, and the game franchise Animal Crossing. Common works for academic, public and private clients include synthesising existing research and literature for a specific audience, evaluating contemporary evidence of how games work (and don't work), and collecting examples of good (and not so good) practice.]